Why I publish games
Since I was young, board games have been part of my traditions. Family evenings playing games where we laughed, debated, and played “just one more.”
In 2020, I decided to take my passion to the next level. To create a game and publish it. Several obstacles and joys have reshaped my plans. Francis Gagnon of Sociojeux was the first to support me. Throughout the creation of Unigoat édition, I had the chance to meet incredibly talented authors and creators, with imaginations that deserve to be published by game publishers worldwide.
Today, at the helm of Unigoat, I want to publish games that bring people together, dynamic games to play as a family. To make your game nights memorable, whether on a weekday evening or at a big event. Simple rules, short and lively rounds. A little joy that makes you want to roll the dice again.
If you feel the urge to play a round, then I’ve won my bet.
OUR STORY, THE KEY MOMENTS
Founded in November 2023, all of this was made possible thanks to the support of partners like Randolph and Riviera Games, which enabled the release of Golfie 2nd edition at Unigoat during 2024.
Hundreds of game tables, numerous demos, several conventions across all of Quebec! Hundreds of times explaining the rules of the same game, evenings spent testing, refining and correcting. At Unigoat, we create out of passion!
Why publish with us!
The values, choices and inspirations behind creating your games remain at the heart of the improvements we will make together to the prototype.
Work to improve your games, frequent testing cycles and clear objectives at each iteration. Honest and constructive discussions will be at the core of Unigoat’s priorities. Our goal is not to create a game quickly, but to do the work well so that it stands the test of time.
Respect and collaboration: we co-build the game with its creator(s). Every important decision is made together, in service of the original vision.
Regular development: frequent testing cycles, clear objectives at each iteration, honest and concrete feedback. The goal is not to rush to market, but to make a game that holds up over time.
Our creative philosophy
Playtime
30 minute
games or less
Accessibility
Clear rules, quick to learn, surprisingly deep gameplay.
Universality
Themes and components built to travel anywhere (no hyper-niche topics here).
Pace
At most one game per year — what we do, we do right!
Set up your game table
Games, playmats, and everything you need for a great evening.
Submit your game, adventure awaits us!
Your game tickles the imagination, aligns with our values and irresistibly makes you want to play again? That’s exactly what Unigoat is looking for!